DEV DIARY #24 - We are still alive!
DEV DIARY #23 - DROID, melee combat, gui and more…
DEV DIARY #19 - Loot mechanic, Exoskeletons, Laboratory complex
Dev Diary #18 - A.I. attacks, gear changing, BODYTYPEs AND MORE…
art, code, animation, DesignLukas Krainaarpg, actionrpg, scifi, deicides, devdiary, gamedev, indiegame, indiedev
Dev Diary #17 - A.I. test, strength bodytype, lab and more…
Dev Diary #16 - welcome to the new year
art, code, animationLukas Krainacyberpunk, deicides, arpg, rpg, game, gamedev, indiegame, indiedev, indie, biopunk, scifi
Dev Diary #15 - November's update
art, code, Design, animationLukas Krainaarpg, actionrpg, deicides, cyberpunk, indiedev, indiegame, indie, scifi, game, gamedev
Dev Diary #14 - Holidays Update
art, code, Design, animationLukas Krainacyberpunk, arpg, scifi, biopunk, topdown, unrealdev, ue4, rpg, actionrpg
Weekly Dev diary #13 - Weapons
artLukas Krainadeicides, arpg, actionrpg, cyberpunk, biopunk, rpg, indiegame, indiedev, gamedev, game, indie
Weekly Dev Diary #12 - environment skybox
Weekly Dev Diary #10 - Run and roll animation
animationLukas Krainadeicides, actionrpg, arpg, rpg, game, indiegame, gamedev, cyberpunk, biopunk, animation
Weekly Dev Diary #9 -COMBAT GUI, PLAYER DEATH AND ROLLS
Weekly Dev Diary #8 - Tech Gun attachment concept
WEEKLY DEV DIARY #2 - TECH vs. BIO