DEV DIARY #22 - CARBON
DEV DIARY #21 - HUD, LABORATORY AND DEATH ANIMATIONS
art, code, Design, animationLukas Krainacyberpunk, biopunk, actionrpg, action, rpg, gamedev, unrealdev, ue4, indiedev, indie, indiegame, game, videogame
DEV DIARY #20 - Character gear, stats sheet and more
art, code, Design, animationLukas Krainacyberpunk, biopunk, actionrpg, action, rpg, gamedev, unrealdev, ue4, indiedev, indie, indiegame, game, videogame
Dev Diary #16 - welcome to the new year
art, code, animationLukas Krainacyberpunk, deicides, arpg, rpg, game, gamedev, indiegame, indiedev, indie, biopunk, scifi
Dev Diary #14 - Holidays Update
art, code, Design, animationLukas Krainacyberpunk, arpg, scifi, biopunk, topdown, unrealdev, ue4, rpg, actionrpg
Weekly Dev diary #13 - Weapons
artLukas Krainadeicides, arpg, actionrpg, cyberpunk, biopunk, rpg, indiegame, indiedev, gamedev, game, indie
Weekly Dev Diary #10 - Run and roll animation
animationLukas Krainadeicides, actionrpg, arpg, rpg, game, indiegame, gamedev, cyberpunk, biopunk, animation
Weekly Dev Diary #9 -COMBAT GUI, PLAYER DEATH AND ROLLS
Weekly Dev Diary #8 - Tech Gun attachment concept
WEEKLY DEV DIARY #2 - TECH vs. BIO
Weekly Dev diary #1 - Deicides