0.5.78

 PATCH NOTES 0.5.78 Pre-Kickstarter Demo Update

Gameplay

  • Added WASD movement support (Prototype),

  • Added OFF Slots for weapon swapping (When a skill tied to an OFF Slot weapon is executed, the weapon will auto-swap),

  • Added option to bind actions to Left Mouse Button,

  • Added option to always perform attack without moving,

  • Implemented game pause functionality,

  • Added fire hazards in levels,

  • Added option to change mouse cursor size (Small, Medium, Large),

  • Slightly increased item pickup radius,

  • Reviving: Players can now only be revived at checkpoints,

  • Rare enemies and waves are now reset after player revival,

  • Added more enemies density,

User Interface (UI)

  • Added a Game Guide, with the default option set to auto-guide (functions as a tutorial),

  • Added new icons to the map overlay,

  • Tooltips: button prompts have been moved to the bottom of the screen,

  • Rare items now have more distinct announcement visuals,

  • Added icons for Rare and Datapad items to the map overlay and minimap,

  • Minimap can now be collapsed,

  • Objectives can now be collapsed,

  • Added a skull icon on the map to mark Rare enemies,

  • Fixed an issue where the minimap was still displayed after closing the inventory, even when disabled in settings,

Audio

  • Added additional ambient tracks,

  • Rare enemies triggers specific combat music,

  • Rare items now trigger a unique sound effect,

  • Datapad items now trigger a unique sound effect,

  • Reduced volume of action music on waves,

Items

  • Increased attack speed of Power Sword from 1.1 to 1.5,

  • Item tooltips now display the item’s price.,

Props

  • Added weapon vending machines,

  • Added armor vending machines,

  • Added a gambling machine,

  • Neuroforge Clinics now feature a flag for better visualization,

Environment

  • Added new laboratory rooms,

  • Improved overall level visuals,

Objectives

  • Adjusted objective order,

  • Increased credit rewards for completing objectives,

Skills

  • Tornado: Added Melee tag. Tornado now scales with Power stat,

  • Player Charge ability now requires a Power Sword to use,

Visual Effects

  • Fixed an issue where barrel explosions sometimes appeared in low resolution

Lukas KrainaComment